The game begins with the main character leaving their home braless as their supportive feline companion warns of judgemental humans as well as the potential of like-minded friends. The character traverses a city street, covering and uncovering their visible nipples in sync with the player’s actions with the controllers.
The game always leads to an eventual happy ending, when the character and their long line of Allies heads to the beach for a celebratory bra burning, reminiscent of previous feminist movements.
The #Unclasped booth is designed to be a private playspace in any public setting. It is transportable and can take on different meanings in different spaces: The gallery or convention setting provides the safety of artistic freedom for curious visitors that are willing to participate in unusual experiences. The spaces outside bra retailers create a public protest by the juxtaposition of context. At the scene of a public protest for nipple freedom, such as Go Topless Day, the booth becomes a tool for allyship.
The [M/Boob] controllers are designed to interact with nude breasts (skin contact) so that players must be topless in order to participate in this experience. Players use these controllers to repeatedly cover and uncover their breasts to symbolize the act of putting a bra on and off. This movement becomes associated with a sense of ridiculous censorship that is the politics of female breasts. The controllers are named [M/Boob] controllers to be explicitly inclusive of male players. Though this game ultimately hopes to target women frustrated without wearing bras, it also asks for allyship from men by experiencing the game character’s desire to be braless without judgement.